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SS2 Rebirth Beta 01 - Complemented Version  Read 186229 times
Kolya
12. January 2005, 02:17:07
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Tags: °mesh °recommended °SS2
QUICK GUIDE: Unpack into your mod-ready installation of SS2. Or change the file extension to .SS2MOD to use with the SS2 Modmanager.

Rebirth Beta 01 - Complemented Version

This is version of Cyberblutch's Rebirth Beta 01 mod includes new models by the original author as well as a few minor changes by other persons. I collected these separately released updates (listed below) first for myself and later I decided to release it, to save you from finding the pieces yourself, when it had become clear that Cyberblutch would not update his mod himself.

For explanations on the original mod release (Rebirth Beta 01) see the description by Cyberblutch quoted below the ASCII art.

Rebirth is an enemy AI model and skins update and therefore fully compatible with SHTUP, the object texture update.

Updates from Rebirth Beta 01 -> Rebirth Beta 01 Complemented Version

1. Rebirth Monkeys
An unofficial release of the monkeys, by Rebirth's author CyberBlutch. The release didn't include a texture for the red monkey, so ZylonBane created one and tweaked the blue monkey texture to more closely resemble the original.

2. Rebirth Many Faces: Made by Blaydes99
Blaydes99 removed the red "vampire" eyes from the Many's faces. Good idea.
 
3. Oldschool Midwife - The Original SS2 Midwife Skin.
Rebirth's midwife skin drew a lot of attention to the oversized breasts of the model but it wasn't very scary. ZylonBane refitted the original SS2 midwife skin for the new model, to create that original scary look, that recalls the first female character to be changed: Nurse Erin Bloom.

4. The Rumbler
Rebirth's author Cyberblutch contributed this model to Frobbers's Thief fan-mission Oracle of the Prophets. It is a System Shock 2 model though, originally meant to become part of the Rebirth mod. It was unofficially released at TTLG.com and is included here.


The original mod-release description by Cyberblutch

Quote
      *******************************************
      *                  *
      *      System Shock Rebirth      *   
      *                  *
      *           - Beta 01 -         *
      *                  *
      *******************************************


This is the beta 01 of the "Rebirth" mod made for the "System Shock 2" game made by Irrational and released in 1999.
In order to run it, an originale version of the game is required.
Even if it's not indispensable, i truly recommend to upgrade it with the patch available, before applying the "rebirth" mod.

If you want more info about this mod, go to the official web page:
   http://perso.wanadoo.fr/etienne.aubert/sshock/sshock_rebirth.htm

----------------------------------------------------------------------------------------------------------------------------------------------

   1) INSTALLATION

- Unzip the compressed file you've just downloaded. It contains 2 files : this read, and a folder named "mesh".
- Simply copy and past the mesh folder in your main System Shock game directory.
   For example, if you've installed System Shock in c:/SShock2,
   Then just copy the "mesh" folder inside it... You will then have it at c:/SShock2/Mesh
- Lauch the game

----------------------------------------------------------------------------------------------------------------------------------------------

   2) UNINSTALLATION

The "Rebirth" mod doesn't modify anything else than AI Models and textures...
If you want to remove it completly, simply delete the "Mesh" folder...

---------------------------------------------------------------------------------------------------------------------------------------------

   3) WHAT'S IN BETA 01?

Because it's a beta released, all AI models from "System Shock 2" haven't been upgraded yet... I planned to enhance them all,
but it's a long task...
This beta version contains all the following models:
- Dead crew members of the Von Braun and the Rickenbacker.
- Ghosts
- Many Hybrid with Pipe
- Many Hybrid with Shotgun
- Many Hybrid with Grenades
- Midwife
- Cyborg Assassin

I've spend a lot of time to make this mod, and decided to release it to the public just to share the enjoyment that i'm still having
by playing this fantastic game...
And of course, this "Rebirth" mod is totally free... :)

So... Enjoye !


Etienne Aubert (CyberBlutch)



DOWNLOAD
Download from megaupload.com: rebirth01_complemented.zip [4MB]
Download via sharebee.com: rebirth01_complemented.zip [4MB]
Torrent Download: rebirth01_complemented.zip.torrent [4MB]
Learn more at the Strangebedfellows Torrent Tracker.

EDIT: Direct download from SBF taken down due to traffic after the file had been downloaded 26038 times.
Kolya
24. June 2006, 00:54:29
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Cyberblutch's site is not available anymore.
(http://perso.wanadoo.fr/etienne.aubert/sshock/sshock_rebirth.htm)

EDIT: The previous version of this mod is up at fileplanet.com.
Nameless Voice
10. April 2007, 19:26:57
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I've put this mod up here at filefront to provide an alternate download source for people having trouble with the torrent.
Great_R
24. May 2007, 18:34:24
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help
the wrench is invisible and unattackable
Kolya
24. May 2007, 23:57:50
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Most likely you haven't made your game mod ready before installing the mod.
lofty
28. May 2007, 15:52:04
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was just about to say the same i just tried the game with rebirth mod and it says just copy the mesh folder.

first thing i noticed the robot in weapons training was invisible and then the afformentioned invisible wrench.

i deleted the mesh folder and everything was ok.

so can anyone help to get the rebirth mod to work?
Kolya
28. May 2007, 15:55:49
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Read the very first line in this thread. Follow the links.
VanMan
13. June 2007, 10:41:53
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Can the SHTUP environment texture improvement mod be used alongside this one?
Kolya
13. June 2007, 13:23:51
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Yes of course! :)
Rebirth updates only enemy models and their skins.
If you use the modmanager it would also tell you about conflicts.
ZylonBane
13. June 2007, 15:07:15
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Can the SHTUP environment texture improvement mod be used alongside this one?

SHTUP updates object textures, not terrain ("environment") textures. Mostly.
VanMan
13. June 2007, 22:25:12
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Yes of course! :)
Rebirth updates only enemy models and their skins.
If you use the modmanager it would also tell you about conflicts.

SHTUP updates object textures, not terrain ("environment") textures. Mostly.


Thanks guys, I'm not a big mod user.
I just tried using them and it makes the game look even more amazing.
:)
Guy
29. June 2007, 23:23:13
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So, do I use both the Rebirth mod and the complemented one together?
Kolya
29. June 2007, 23:49:42
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No, you only need one version.
Beastie14719
03. July 2007, 00:07:01
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I'm organising a multiplayer game with the SHTUP and Rebirth patches... the problem I have is that the actual player models are still original (very angular and to be honest... rubbish)

I've had a good rummage around the net and can't find a way to change the model. Even altering it for a random bad guy would be better than the current model!

Anyone got any ideas?
Nameless Voice
03. July 2007, 01:33:50
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The player models are stored in /mesh/, and named player_1.bin and player_1.cal for first player, player_2.bin and player_2.cal for the second player, and so on.
Simply create a mesh folder in your SS2 folder if one doesn't exist (it will exist if you have Rebirth installed) and put files with those names into it to override the default player models.
For example, to turn the player model into a male corpse, copy corm_ops.bin and corm_ops.cal to player_1.bin and player_1.cal.
ZylonBane
03. July 2007, 16:20:45
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A squad of cyborg assassins running around the VB would certainly be an interesting sight.

Does SS2 multiplayer display equipped weapons, or does every player have the generic gun bolted to their hands at all times?
Nameless Voice
03. July 2007, 16:37:45
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The actual equipped weapons are used.
These are generally the world object models scaled down to fit properly in the player's hands. The attachment offsets seem to be hard-coded, as are the connections between the weapon objects and their display modelss.
Beastie14719
03. July 2007, 19:15:50
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Hah! That works perfectly!

Thanks guys! I'll throw it all together as a mod and post it on here later :)
Drop-Head
22. August 2007, 11:43:28
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gods of the programming world, open source, well i for one thank you, more should follow your lead. i just dled the patch i'll run it soon. and system shock is a great game one of its best, and truely before its time, still even to this day it is still not matched it terms of gaming pleasure, freedom of growth and devolpment, even the story and the cliff hangers truely a gods game, i just wanted to show my gratatude to you.
Shodan's Avatar
23. August 2007, 06:45:18
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I've put this mod up here at filefront to provide an alternate download source for people having trouble with the torrent.


Wow. Thanks a lot man. Have been searching this mod all over the internet with many broken hits. :biggrin:
AudioPhile
21. September 2007, 06:28:47
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I'm new to the boards and I've prolly missed this elsewhere but I'll post it here anyway.

I've installed 4 Mods for SS2...The Straylight Mod, DFB's Sound Mod, SHTUP Beta 6 and lastly Rebirth. Now I don't know if anyone else has noticed this, but upon using the Rebirth Mod, I lost all ability to cheat. Some purists will obviously view this as a good thing, but others will find it bad.  Is it just my experience? Anyone else notice this peculiar side affect? Yes I have removed all Mods and started the game again, and each time I have been able to use the "undead" cheat to stay alive. Yet as soon as I add Rebirth, it goes. Just thought I'd let you know, and give warning to others if they cheat. Unlike myself  :shifty: :p :bluegrin:
Assassin
21. September 2007, 08:04:21
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Look what I found :)
Kolya
21. September 2007, 12:19:06
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I remember that picture, it was on Cyberblutch's site a long time ago... the Assassin update...how fitting for you! ;)
Tucalipe
07. October 2007, 01:11:17
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I'm sorry, but I must've missed something here.
- What are the main differences between Rebirth (C) and Arcaniac mods?
- Is there a way to use Arcaniac maint/sec/assault bots with rebirth?
Kolya
07. October 2007, 01:37:25
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- They are completely different mods that both happen to replace enemy models. Arcaniac's Redux mod did a few other things but those are mostly cut out now due to bugs and obsoleteness.
- The bots you want are buggy, they don't get through doors. But you can put them in nonetheless by making your own custom mod.
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