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| firefreak
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Hey there - great to have this version available as well; I got it after several hours/days of sharing, brought it to a friend (with MacOS X) to extract the .img file - only to be reported by the machine that the image is corrupt and several files (especially the resource files, after which I was after) were missing.
I know, several steps in the above list might have gone wrong, but I have a special request: can someone please extract the files from the image and put the package up? I only need the resource files (plus perhaps a directory listing, as the audio logs seem to be in dedicated audio files rather than packed as resources)... |
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| The Brain
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Does you friend have PowerPC based computer? System Shock for Mac is designed for PPC based processors only, so it won't work on Intel based processors. |
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| firefreak
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I don't want to run the executable, I just need the resource files for TSSHP; And endianess should not be relevant for opening and extracting from the image.
(Edit: Sorry - to answer your question: Yes, he has a PPC) |
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| Gigaquad
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Unless your image really is corrupt, you can browse the image on a PC with Gemulator Explorer. Drag the files to a folder to extract them. All videos and sounds look like Quicktime files, dunno about graphics or level data. |
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| Kolya
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I extracted all files from the image via gemulator and put them up in a 7zip here. Quite tedious since gemulator doesn't seem to allow extracting multiple files. Also the extracted files weigh in at only a third of the image. No idea why. |
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| firefreak
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No idea why. Thanks for the effort, but I guess it's the same problem as before: Many files are missing - which is why the archive is smaller. I skimmed through the previous Mac thread on TTLG - where only one seems to have gotten SS1 to run -- but it's unclear if it was with that image... Still, our image has three usable resource files, which I tried to take apart now -- they have a different format than the intel variants (and that's not just the byte order...) |
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| Kolya
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I don't have a Mac so I never checked this image. :/ I got it from Shock Unlimited (old mod site) when they went under, it must have been up for years. I wonder why no one ever reported this. You might start a thread on TTLG and ask around who has a Mac CD. Or try contact SNAFU via PM on TTLG, see his post. Also the guy above him: BryanN. And Raph ( post) who hosts freylia.net and had a SS1 Mac version up there for a long time. |
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| Kolya
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This will take a while since I reached rapidshare's download limit after the first file. Thanks for the links though, sounds good. If this works, I'll replace the torrent in the first post. |
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| capt.ahab
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oh and btw...
some technical notes: inside the rar archive there is a self extracting 7-zip archive (280 MB) which expands to 1.4 GB (i used a 1 GB disk image, so you have the space to do other stuff as well, like installing and playing pathways into darkness, marathon etc....). i used mac os 9 and it works quite well for me, with occasional crashes and freezes. |
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| Kolya
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Put up the new version, see the first post. Thanks go to capt.ahab! |
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| pwroberts
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First, thank you for the emulator/game package - it was very easy to get it running. However, the timing/tempo of the in-game MIDI music is very unstable  . Does anyone know how to fix this? System Shock's just not the same with the music turned off! |
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| Kolya
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It's probably due to the emu eating a lot of CPU/MEM. Have you tried SSPortable? If it runs in DGVoodoo mode (or Mouse2KV mode) on your machine you will be considerably better off performance wise. |
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